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67dd7be71a
osu
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osu.Game
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Skinning
History
Dean Herbert
a0f92628ac
Merge branch 'master' into fix-sample-expire
2020-12-04 13:49:08 +09:00
..
BeatmapSkinProvidingContainer.cs
DefaultLegacySkin.cs
DefaultSkin.cs
DefaultSkinConfiguration.cs
GameplaySkinComponent.cs
GlobalSkinColours.cs
HUDSkinComponent.cs
HUDSkinComponents.cs
IAnimationTimeReference.cs
Expose animation start time as mutable in interface
2020-11-22 13:11:22 +01:00
IPooledSampleProvider.cs
Trim double full-stop in xmldoc
2020-11-30 19:43:20 +01:00
ISkin.cs
ISkinComponent.cs
ISkinSource.cs
LegacyAccuracyCounter.cs
LegacyBeatmapSkin.cs
LegacyColourCompatibility.cs
LegacyHealthDisplay.cs
LegacyJudgementPieceNew.cs
Move CanBeNull specification to the interface
2020-11-20 16:30:48 +09:00
LegacyJudgementPieceOld.cs
Show main judgement content above hitobjects
2020-11-20 16:25:48 +09:00
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs
LegacyRollingCounter.cs
LegacyScoreCounter.cs
LegacySkin.cs
Make particles additive and consume in judgement explosions
2020-11-19 15:47:02 +09:00
LegacySkinConfiguration.cs
LegacySkinDecoder.cs
LegacySkinExtensions.cs
Expose animation start time as mutable in interface
2020-11-22 13:11:22 +01:00
LegacySkinResourceStore.cs
LegacySkinTransformer.cs
LegacySpriteText.cs
PausableSkinnableSound.cs
Merge branch 'master' into fix-sample-expire
2020-12-04 13:49:08 +09:00
PoolableSkinnableSample.cs
Lose old reference immediately on updateSample()
2020-11-30 19:19:24 +09:00
Skin.cs
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinFileInfo.cs
SkinInfo.cs
SkinManager.cs
Move skin deletion logic to OsuGameBase to promote thread safety
2020-11-16 16:43:19 +09:00
SkinnableDrawable.cs
SkinnableSound.cs
Better API for dealing with the contained drawable samples
2020-11-30 19:26:25 +09:00
SkinnableSprite.cs
Fix SkinnableSprite initialising a drawable even when the texture is not available
2020-11-18 19:03:34 +09:00
SkinnableSpriteText.cs
SkinProvidingContainer.cs
SkinReloadableDrawable.cs
Add initial hit sample pooling
2020-11-19 19:51:09 +09:00
SkinStore.cs
SkinUtils.cs