osu/osu.Game.Rulesets.Osu/Mods
Bartłomiej Dach 020c63017e Fix inspectcode issues 2021-06-09 09:21:02 +02:00
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OsuModAutopilot.cs Fix references to ModSuddenDeath 2021-02-24 14:44:53 +09:00
OsuModAutoplay.cs Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
OsuModBarrelRoll.cs Calculate playfield scale locally 2021-04-30 02:49:19 +03:00
OsuModBlinds.cs Replace and obsolete `Ranked` flag with `IsUserPlayable` 2021-06-09 14:17:03 +09:00
OsuModCinema.cs Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
OsuModClassic.cs Add base "classic" mod 2021-04-21 09:14:19 +03:00
OsuModDaycore.cs
OsuModDeflate.cs
OsuModDifficultyAdjust.cs Merge branch 'master' into difficulty-adjustment-extension 2021-02-10 20:42:08 +09:00
OsuModDoubleTime.cs
OsuModEasy.cs Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
OsuModFlashlight.cs Add follow delay setting to osu! flashlight mod 2021-04-10 23:04:15 -07:00
OsuModGrow.cs
OsuModHalfTime.cs
OsuModHardRock.cs Replace and obsolete `Ranked` flag with `IsUserPlayable` 2021-06-09 14:17:03 +09:00
OsuModHidden.cs Rename startTime in parameters 2021-05-15 11:26:16 +08:00
OsuModNightcore.cs
OsuModNoFail.cs
OsuModObjectScaleTween.cs Make methods abstract 2020-11-05 16:03:10 +09:00
OsuModPerfect.cs
OsuModRandom.cs Replace and obsolete `Ranked` flag with `IsUserPlayable` 2021-06-09 14:17:03 +09:00
OsuModRelax.cs
OsuModSpinIn.cs Make methods abstract 2020-11-05 16:03:10 +09:00
OsuModSpunOut.cs Replace and obsolete `Ranked` flag with `IsUserPlayable` 2021-06-09 14:17:03 +09:00
OsuModSuddenDeath.cs
OsuModTarget.cs
OsuModTouchDevice.cs Fix inspectcode issues 2021-06-09 09:21:02 +02:00
OsuModTraceable.cs Add test 2021-02-22 13:32:54 +09:00
OsuModTransform.cs Use class with transform and wiggle mods 2020-11-05 16:04:42 +09:00
OsuModWiggle.cs Add to comment 2021-04-21 10:32:13 +09:00