osu/osu.Game/Screens/Edit
2020-10-07 14:08:49 +09:00
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Components Update to consume framework fixes 2020-09-30 20:28:02 +09:00
Compose Merge branch 'master' into editor-beatmap-batch-change-support 2020-10-07 14:08:49 +09:00
Design Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
Setup Use content instead of exposing the flow container 2020-10-06 19:26:57 +09:00
Timing Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
BindableBeatDivisor.cs
ClipboardContent.cs Add initial implementation of editor clipboard 2020-09-11 19:54:20 +09:00
Editor.cs Use batch change application in many places that can benefit from it 2020-10-06 22:10:07 +09:00
EditorBeatmap.cs Fix postprocess order in batch events 2020-10-07 11:09:45 +09:00
EditorChangeHandler.cs Merge branch 'master' into editor-timing-screen-change-handling 2020-10-05 15:40:43 +09:00
EditorClock.cs Increase backwards seek magnitude when the track is running 2020-10-06 17:53:12 +09:00
EditorScreen.cs Remove unused method 2020-10-02 16:14:27 +09:00
EditorScreenMode.cs
EditorScreenWithTimeline.cs Move ticks display to timeline 2020-10-01 18:16:30 +09:00
IEditorChangeHandler.cs Merge branch 'master' into editor-timing-screen-change-handling 2020-10-05 15:40:43 +09:00
LegacyEditorBeatmapPatcher.cs Add a very simple method of applying batch changes to EditorBeatmap 2020-10-06 22:10:07 +09:00
PromptForSaveDialog.cs Add cancel exit button 2020-09-09 20:04:25 +09:00