osu/osu.Game.Rulesets.Mania/Mods
Salman Ahmed e3398d8f1f Implement "classic" mod for all other legacy rulesets
Currently empty, automatically handled in game to not be selectable (see `Mod.HasImplementation`)
2021-04-21 09:14:33 +03:00
..
IPlayfieldTypeMod.cs
ManiaKeyMod.cs Add 10K mod to incompatibility list 2020-10-14 18:28:19 +09:00
ManiaModAutoplay.cs Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
ManiaModCinema.cs Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
ManiaModClassic.cs Implement "classic" mod for all other legacy rulesets 2021-04-21 09:14:33 +03:00
ManiaModConstantSpeed.cs Implement mania constant speed mod 2021-02-03 16:28:22 +09:00
ManiaModDaycore.cs
ManiaModDifficultyAdjust.cs
ManiaModDoubleTime.cs
ManiaModDualStages.cs
ManiaModEasy.cs Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
ManiaModFadeIn.cs Make mania FI/HD incompatible with each other 2021-02-24 14:34:37 +09:00
ManiaModFlashlight.cs
ManiaModHalfTime.cs
ManiaModHardRock.cs
ManiaModHidden.cs Make ExpandDirection abstract 2021-02-24 15:05:12 +09:00
ManiaModInvert.cs Use Array.Empty<> 2020-08-20 22:51:52 +09:00
ManiaModKey1.cs
ManiaModKey2.cs
ManiaModKey3.cs
ManiaModKey4.cs
ManiaModKey5.cs
ManiaModKey6.cs
ManiaModKey7.cs
ManiaModKey8.cs
ManiaModKey9.cs
ManiaModKey10.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaModMirror.cs Add missing full stop 2021-04-15 14:41:10 +09:00
ManiaModNightcore.cs
ManiaModNoFail.cs
ManiaModPerfect.cs
ManiaModPlayfieldCover.cs Make ExpandDirection abstract 2021-02-24 15:05:12 +09:00
ManiaModRandom.cs
ManiaModSuddenDeath.cs