osu/osu.Game.Tests/Resources/TestResources.cs

31 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using NUnit.Framework;
using osu.Framework.IO.Stores;
namespace osu.Game.Tests.Resources
{
public static class TestResources
{
public static DllResourceStore GetStore() => new DllResourceStore(typeof(TestResources).Assembly);
public static Stream OpenResource(string name) => GetStore().GetStream($"Resources/{name}");
public static Stream GetTestBeatmapStream(bool virtualTrack = false) => OpenResource($"Archives/241526 Soleily - Renatus{(virtualTrack ? "_virtual" : "")}.osz");
public static string GetTestBeatmapForImport(bool virtualTrack = false)
{
var tempPath = Path.GetTempFileName() + ".osz";
using (var stream = GetTestBeatmapStream(virtualTrack))
using (var newFile = File.Create(tempPath))
stream.CopyTo(newFile);
Assert.IsTrue(File.Exists(tempPath));
return tempPath;
}
}
}