osu/osu.iOS/osu.iOS.csproj

124 lines
5.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<OutputType>Exe</OutputType>
<ProjectGuid>{3F082D0B-A964-43D7-BDF7-C256D76A50D0}</ProjectGuid>
<RootNamespace>osu.iOS</RootNamespace>
<AssemblyName>osu.iOS</AssemblyName>
<MtouchUseLlvm>false</MtouchUseLlvm> <!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 -->
</PropertyGroup>
<Import Project="..\osu.iOS.props" />
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
<ItemGroup>
<InterfaceDefinition Include="LaunchScreen.storyboard" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
</ItemGroup>
<ItemGroup>
<Compile Include="Application.cs" />
<Compile Include="AppDelegate.cs" />
<Compile Include="OsuGameIOS.cs" />
</ItemGroup>
<ItemGroup>
<LinkDescription Include="Linker.xml" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
<Name>osu.Game</Name>
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</ProjectReference>
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<Project>{F167E17A-7DE6-4AF5-B920-A5112296C695}</Project>
<Name>osu.Game.Rulesets.Taiko</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ITunesArtwork Include="iTunesArtwork" />
<ITunesArtwork Include="iTunesArtwork%402x" />
</ItemGroup>
<ItemGroup>
<ImageAsset Include="Assets.xcassets\Contents.json">
<Visible>false</Visible>
</ImageAsset>
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<Visible>false</Visible>
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<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\iPhoneSpotlight3x.png">
<Visible>false</Visible>
</ImageAsset>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Xamarin.Essentials" Version="1.7.0" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
</Project>