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Multiplayer
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Add test coverage of track rate adjusting during multi spectator
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2022-09-07 20:00:24 +09:00 |
OnlinePlay
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Make room requests handler handle GetBeatmapRequest
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2022-09-27 20:30:41 +09:00 |
Spectator
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Fix mods not being set on BeginPlayingInternal
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2022-09-08 13:17:27 +09:00 |
DependencyProvidingContainer.cs
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EditorClockTestScene.cs
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Fix various test scenes not adding EditorClock to the draw hierarchy
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2022-08-26 18:08:43 +09:00 |
EditorSavingTestScene.cs
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EditorTestScene.cs
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Rename to "clone" instead of "duplicate"
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2022-10-25 11:43:23 +09:00 |
LegacySkinPlayerTestScene.cs
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ModPerfectTestScene.cs
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ModTestScene.cs
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OsuGameTestScene.cs
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Hide manual input manager cursor in OsuGameTestScene s
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2022-10-15 00:20:22 +03:00 |
OsuGridTestScene.cs
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OsuManualInputManagerTestScene.cs
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Hide manual input manager cursor in OsuGameTestScene s
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2022-10-15 00:20:22 +03:00 |
OsuTestScene.cs
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Update virtual track logic to match framework changes
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2022-09-01 23:05:07 +09:00 |
PlacementBlueprintTestScene.cs
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Merge branch 'master' into remove-dispose-updates
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2022-09-01 23:03:19 +09:00 |
PlayerTestScene.cs
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Add failing test coverage showing mod reference leak path
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2022-09-19 12:18:35 +09:00 |
RateAdjustedBeatmapTestScene.cs
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ScreenTestScene.cs
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ScrollingTestContainer.cs
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Update osu.Game/Tests/Visual/ScrollingTestContainer.cs
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2022-10-20 08:07:56 +09:00 |
SelectionBlueprintTestScene.cs
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Fix various test scenes not adding EditorClock to the draw hierarchy
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2022-08-26 18:08:43 +09:00 |
SkinnableTestScene.cs
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Fix SkinnableTestScene sizing logic potentially failing to work
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2022-09-27 05:18:17 +03:00 |
TestPlayer.cs
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Add null check in TestPlayer 's disposal code to avoid cascading test failure
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2022-08-09 18:15:50 +09:00 |
TestReplayPlayer.cs
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TestUserLookupCache.cs
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