osu/osu.Game/Skinning
2020-10-05 17:48:06 +09:00
..
BeatmapSkinProvidingContainer.cs Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
DefaultLegacySkin.cs
DefaultSkin.cs
DefaultSkinConfiguration.cs
GameplaySkinComponent.cs
GlobalSkinColours.cs
IAnimationTimeReference.cs
ISkin.cs
ISkinComponent.cs
ISkinSource.cs
LegacyBeatmapSkin.cs
LegacyColourCompatibility.cs
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs
LegacyRollingCounter.cs
LegacySkin.cs Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
LegacySkinConfiguration.cs Move SpinnerNoBlink to OsuSkinConfiguration 2020-09-28 12:24:30 +02:00
LegacySkinDecoder.cs
LegacySkinExtensions.cs
LegacySkinResourceStore.cs
LegacySkinTransformer.cs
LegacySpriteText.cs
PausableSkinnableSound.cs Don't stop non-looping samples immediately when pausing 2020-10-05 15:07:46 +09:00
Skin.cs
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinFileInfo.cs
SkinInfo.cs
SkinManager.cs User IEnumerable for HandledExtensions 2020-10-02 16:17:10 +09:00
SkinnableDrawable.cs
SkinnableSound.cs Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
SkinnableSprite.cs
SkinnableSpriteText.cs
SkinProvidingContainer.cs
SkinReloadableDrawable.cs
SkinStore.cs
SkinUtils.cs