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https://github.com/ppy/osu
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55 lines
1.8 KiB
C#
55 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Tests.Visual;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestSceneSliderSelectionBlueprint : SelectionBlueprintTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(SliderSelectionBlueprint),
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typeof(SliderCircleSelectionBlueprint),
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typeof(SliderBodyPiece),
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typeof(SliderCircle),
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typeof(PathControlPointVisualiser),
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typeof(PathControlPointPiece)
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};
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private readonly DrawableSlider drawableObject;
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public TestSceneSliderSelectionBlueprint()
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{
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var slider = new Slider
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{
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Position = new Vector2(256, 192),
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Path = new SliderPath(PathType.Bezier, new[]
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{
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Vector2.Zero,
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new Vector2(150, 150),
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new Vector2(300, 0)
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})
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};
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slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
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Add(drawableObject = new DrawableSlider(slider));
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}
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protected override SelectionBlueprint CreateBlueprint() => new SliderSelectionBlueprint(drawableObject);
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}
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}
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