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https://github.com/ppy/osu
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908651cc11
Adjust name of `DeleteAction` to `DangerousAction`
31 lines
815 B
C#
31 lines
815 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Skinning;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Select
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{
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public partial class SkinDeleteDialog : DangerousActionDialog
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{
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private readonly Skin skin;
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public SkinDeleteDialog(Skin skin)
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{
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this.skin = skin;
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BodyText = skin.SkinInfo.Value.Name;
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}
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[BackgroundDependencyLoader]
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private void load(SkinManager manager)
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{
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DangerousAction = () =>
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{
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manager.Delete(skin.SkinInfo.Value);
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manager.CurrentSkinInfo.SetDefault();
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};
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}
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}
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}
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