mirror of
https://github.com/ppy/osu
synced 2024-12-11 01:19:26 +00:00
76 lines
2.1 KiB
C#
76 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Game.Graphics;
|
|
|
|
namespace osu.Game.Overlays.Toolbar
|
|
{
|
|
public partial class ToolbarOverlayToggleButton : ToolbarButton
|
|
{
|
|
private readonly Box stateBackground;
|
|
|
|
private OverlayContainer stateContainer;
|
|
|
|
private readonly Bindable<Visibility> overlayState = new Bindable<Visibility>();
|
|
|
|
public OverlayContainer StateContainer
|
|
{
|
|
get => stateContainer;
|
|
set
|
|
{
|
|
stateContainer = value;
|
|
|
|
overlayState.UnbindBindings();
|
|
|
|
if (stateContainer != null)
|
|
{
|
|
Action = stateContainer.ToggleVisibility;
|
|
overlayState.BindTo(stateContainer.State);
|
|
}
|
|
|
|
if (stateContainer is INamedOverlayComponent named)
|
|
{
|
|
TooltipMain = named.Title;
|
|
TooltipSub = named.Description;
|
|
SetIcon(named.IconTexture);
|
|
}
|
|
}
|
|
}
|
|
|
|
public ToolbarOverlayToggleButton()
|
|
{
|
|
Add(stateBackground = new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = OsuColour.Gray(150).Opacity(180),
|
|
Blending = BlendingParameters.Additive,
|
|
Depth = 2,
|
|
Alpha = 0,
|
|
});
|
|
|
|
overlayState.ValueChanged += stateChanged;
|
|
}
|
|
|
|
private void stateChanged(ValueChangedEvent<Visibility> state)
|
|
{
|
|
switch (state.NewValue)
|
|
{
|
|
case Visibility.Hidden:
|
|
stateBackground.FadeOut(200);
|
|
break;
|
|
|
|
case Visibility.Visible:
|
|
stateBackground.FadeIn(200);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|