osu/osu.Game/Online/API/DummyAPIAccess.cs

94 lines
2.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Threading;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Users;
namespace osu.Game.Online.API
{
public class DummyAPIAccess : Component, IAPIProvider
{
public Bindable<User> LocalUser { get; } = new Bindable<User>(new User
{
Username = @"Dummy",
Id = 1001,
});
public Bindable<UserActivity> Activity { get; } = new Bindable<UserActivity>();
public bool IsLoggedIn => State == APIState.Online;
public string ProvidedUsername => LocalUser.Value.Username;
public string Endpoint => "http://localhost";
private APIState state = APIState.Online;
private readonly List<IOnlineComponent> components = new List<IOnlineComponent>();
public APIState State
{
get => state;
private set
{
if (state == value)
return;
state = value;
Scheduler.Add(() => components.ForEach(c => c.APIStateChanged(this, value)));
}
}
public DummyAPIAccess()
{
LocalUser.BindValueChanged(u =>
{
u.OldValue?.Activity.UnbindFrom(Activity);
u.NewValue.Activity.BindTo(Activity);
}, true);
}
public virtual void Queue(APIRequest request)
{
}
public void Register(IOnlineComponent component)
{
Scheduler.Add(delegate { components.Add(component); });
component.APIStateChanged(this, state);
}
public void Unregister(IOnlineComponent component)
{
Scheduler.Add(delegate { components.Remove(component); });
}
public void Login(string username, string password)
{
LocalUser.Value = new User
{
Username = username,
Id = 1001,
};
State = APIState.Online;
}
public void Logout()
{
LocalUser.Value = new GuestUser();
State = APIState.Offline;
}
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
{
Thread.Sleep(200);
return null;
}
}
}