mirror of
https://github.com/ppy/osu
synced 2024-12-27 17:32:56 +00:00
94 lines
2.5 KiB
C#
94 lines
2.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Threading;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Users;
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namespace osu.Game.Online.API
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{
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public class DummyAPIAccess : Component, IAPIProvider
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{
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public Bindable<User> LocalUser { get; } = new Bindable<User>(new User
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{
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Username = @"Dummy",
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Id = 1001,
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});
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public Bindable<UserActivity> Activity { get; } = new Bindable<UserActivity>();
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public bool IsLoggedIn => State == APIState.Online;
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public string ProvidedUsername => LocalUser.Value.Username;
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public string Endpoint => "http://localhost";
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private APIState state = APIState.Online;
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private readonly List<IOnlineComponent> components = new List<IOnlineComponent>();
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public APIState State
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{
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get => state;
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private set
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{
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if (state == value)
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return;
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state = value;
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Scheduler.Add(() => components.ForEach(c => c.APIStateChanged(this, value)));
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}
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}
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public DummyAPIAccess()
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{
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LocalUser.BindValueChanged(u =>
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{
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u.OldValue?.Activity.UnbindFrom(Activity);
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u.NewValue.Activity.BindTo(Activity);
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}, true);
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}
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public virtual void Queue(APIRequest request)
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{
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}
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public void Register(IOnlineComponent component)
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{
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Scheduler.Add(delegate { components.Add(component); });
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component.APIStateChanged(this, state);
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}
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public void Unregister(IOnlineComponent component)
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{
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Scheduler.Add(delegate { components.Remove(component); });
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}
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public void Login(string username, string password)
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{
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LocalUser.Value = new User
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{
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Username = username,
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Id = 1001,
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};
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State = APIState.Online;
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}
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public void Logout()
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{
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LocalUser.Value = new GuestUser();
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State = APIState.Offline;
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}
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public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
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{
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Thread.Sleep(200);
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return null;
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}
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}
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}
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