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https://github.com/ppy/osu
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33 lines
902 B
C#
33 lines
902 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Edit;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Visual
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{
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public abstract class EditorTestCase : ScreenTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Editor), typeof(EditorScreen) };
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private readonly Ruleset ruleset;
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protected EditorTestCase(Ruleset ruleset)
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{
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this.ruleset = ruleset;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo);
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LoadComponentAsync(new Editor(), LoadScreen);
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}
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}
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}
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