osu/osu.Game.Tests/Visual/Editing
Bartłomiej Dach 4b3b22f046
Merge branch 'master' into beat-divisor-better-defaults
2023-06-08 20:35:03 +02:00
..
TestSceneBeatDivisorControl.cs Merge branch 'master' into beat-divisor-better-defaults 2023-06-08 20:35:03 +02:00
TestSceneBlueprintOrdering.cs made PathControlPointVisualiser generic 2022-12-07 10:13:40 +01:00
TestSceneComposeScreen.cs
TestSceneComposeSelectBox.cs
TestSceneComposerSelection.cs made PathControlPointVisualiser generic 2022-12-07 10:13:40 +01:00
TestSceneDesignSection.cs
TestSceneDifficultyDelete.cs
TestSceneDifficultySwitching.cs
TestSceneDistanceSnapGrid.cs Split out grid snapping modes into "relative" and "global" types 2023-05-25 21:41:19 +09:00
TestSceneEditorBeatmapCreation.cs Don't transfer MD5 hashes in collections when copying beatmaps 2023-01-22 01:14:18 +09:00
TestSceneEditorBindings.cs
TestSceneEditorChangeStates.cs
TestSceneEditorClipboard.cs removed all usage of hitobject's DifficultyControlPoint 2023-04-26 18:17:02 +02:00
TestSceneEditorClock.cs
TestSceneEditorComposeRadioButtons.cs
TestSceneEditorMenuBar.cs
TestSceneEditorSamplePlayback.cs
TestSceneEditorSaving.cs remove all test usages of SampleControlPoint 2023-04-26 14:21:52 +02:00
TestSceneEditorScreenModes.cs
TestSceneEditorSeekSnapping.cs
TestSceneEditorSeeking.cs
TestSceneEditorSummaryTimeline.cs Add all possible timeline elements to test for demonstrative purposes 2023-01-01 19:42:46 +01:00
TestSceneEditorTestGameplay.cs Fix test failures due to cross-test state pollution 2023-06-06 20:21:55 +02:00
TestSceneHitObjectComposer.cs Adjust composer tests to new screen layout 2023-05-02 18:45:45 +02:00
TestSceneHitObjectDifficultyPointAdjustments.cs Add failing test case for slider velocity undo 2023-05-22 22:18:15 +02:00
TestSceneHitObjectSampleAdjustments.cs Add test coverage of new hotkeys 2023-05-24 17:33:48 +09:00
TestSceneLabelledTimeSignature.cs
TestSceneLocallyModifyingOnlineBeatmaps.cs Remove no longer needed API call mocking 2023-05-01 19:08:41 +02:00
TestSceneMetadataSection.cs
TestScenePlacementBlueprint.cs Add test coverage 2023-05-14 12:29:24 +02:00
TestScenePlaybackControl.cs
TestScenePreviewTime.cs Rewrite visualisation piece to bind once and without potential event leak 2023-01-07 14:40:15 +03:00
TestSceneRectangularPositionSnapGrid.cs
TestSceneSelectionBlueprintDeselection.cs
TestSceneSetupScreen.cs
TestSceneTapButton.cs
TestSceneTapTimingControl.cs
TestSceneTimelineBlueprintContainer.cs
TestSceneTimelineHitObjectBlueprint.cs Adjust test to reliabily fail 2023-05-02 13:12:11 +09:00
TestSceneTimelineSelection.cs
TestSceneTimelineTickDisplay.cs
TestSceneTimelineZoom.cs
TestSceneTimingScreen.cs
TestSceneWaveform.cs
TestSceneZoomableScrollContainer.cs Add failing test case 2022-12-23 00:56:38 +03:00
TimelineTestScene.cs