osu/osu.Game.Rulesets.Osu/Edit
Naxess c13b93e6f1 Replace `IWorkingBeatmap` arg with `BeatmapVerifierContext` in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00
..
Blueprints Revert "Refactor `SliderSelectionBlueprint` to not reference blueprint pieces for input handling" 2021-05-08 23:33:03 +09:00
Checks Replace `IWorkingBeatmap` arg with `BeatmapVerifierContext` in checks 2021-05-12 02:29:18 +02:00
DrawableOsuEditorRuleset.cs Update osu! editor transform logic to allow adjustments to `DrawableSliderRepeat` and `DrawableSliderTail` 2021-04-26 15:27:10 +09:00
HitCircleCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
OsuBeatmapVerifier.cs Replace `IWorkingBeatmap` arg with `BeatmapVerifierContext` in checks 2021-05-12 02:29:18 +02:00
OsuBlueprintContainer.cs Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
OsuDistanceSnapGrid.cs
OsuHitObjectComposer.cs Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
OsuSelectionHandler.cs Refactor `SelectionBlueprint` and `MoveSelectionEvent` to work in screen-space coordinates 2021-04-29 16:10:42 +09:00
SliderCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
SpinnerCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00