osu/osu.Game
Naxess 64d96b06a6 Add interpreted difficulty info to `BeatmapVerifierContext`
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
..
Audio
Beatmaps Revert wrong not-null track changes 2021-05-07 08:28:44 +03:00
Collections
Configuration
Database
Extensions
Graphics remove duplicate CreateSpriteText in OsuMarkdownTextFlowContainer 2021-05-10 19:28:32 +07:00
IO
IPC
Input Fix idle tracker not accounting global actions 2021-05-10 21:40:29 -07:00
Migrations
Online Fix temp files from beatmap listing imports not being cleaned up 2021-05-08 17:09:14 +02:00
Overlays Fix toolbar queuing ruleset sounds 2021-05-10 13:58:13 +09:00
Properties
Replays
Rulesets Add interpreted difficulty info to `BeatmapVerifierContext` 2021-05-12 02:30:21 +02:00
Scoring
Screens Add interpreted difficulty info to `BeatmapVerifierContext` 2021-05-12 02:30:21 +02:00
Skinning Add score/health processors to fill in default values 2021-05-10 18:15:39 +09:00
Storyboards Cache last event time value to avoid super expensive LINQ 2021-05-04 16:48:13 +09:00
Tests Unrevert null-colaescing/conditionals removal 2021-05-07 09:54:14 +03:00
Updater
Users Add best count from api 2021-05-02 13:33:25 -07:00
Utils
OsuGame.cs Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
OsuGameBase.cs
PerformFromMenuRunner.cs
osu!.res
osu.Game.csproj Update framework 2021-05-10 23:15:38 +09:00