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https://github.com/ppy/osu
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37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Rulesets.Edit
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{
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internal class ExpandableButton : RoundedButton, IExpandable
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{
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public BindableBool Expanded { get; } = new BindableBool();
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[Resolved(canBeNull: true)]
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private IExpandingContainer? expandingContainer { get; set; }
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protected override void LoadComplete()
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{
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base.LoadComplete();
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expandingContainer?.Expanded.BindValueChanged(containerExpanded =>
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{
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Expanded.Value = containerExpanded.NewValue;
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}, true);
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Expanded.BindValueChanged(expanded =>
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{
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if (expanded.NewValue)
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Show();
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else
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Hide();
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}, true);
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}
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}
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}
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