osu/osu.Game.Tests/Visual/Navigation
Dean Herbert 6355ac6663 Wait for DialogOverlay load in more tests
Apparently the previous fix was not enough as this can still be seen
failing
(https://github.com/ppy/osu/runs/5046718623?check_suite_focus=true).

This change is copying from what other tests use seemingly reliably,
such as `TestScenePerformFromScreen`)
2022-02-03 15:10:08 +09:00
..
TestSceneChangeAndUseGameplayBindings.cs Ensure gameplay starts by dismissing any notifications in TestSceneChangeAndUseGameplayBindings 2022-01-26 03:39:01 +09:00
TestSceneEditDefaultSkin.cs
TestSceneMouseWheelVolumeAdjust.cs Make tests compile again 2022-01-12 17:00:16 +09:00
TestSceneOsuGame.cs Localise EF context factory usage to migration only 2022-01-12 17:49:11 +09:00
TestScenePerformFromScreen.cs Make tests compile again 2022-01-12 17:00:16 +09:00
TestScenePresentBeatmap.cs Remove Task from the inner-most Import method in RealmArchiveModelImporter 2022-01-25 15:30:29 +09:00
TestScenePresentScore.cs Fix score presentation tests not correctly entering song select before running 2022-01-29 14:46:24 +09:00
TestSceneScreenNavigation.cs Wait for DialogOverlay load in more tests 2022-02-03 15:10:08 +09:00
TestSceneStartupImport.cs
TestSceneStartupRuleset.cs Add test coverage of startup ruleset being non-default 2022-01-18 16:22:15 +09:00
TestSettingsMigration.cs