osu/osu.Game.Rulesets.Mania
Dean Herbert 1446b0782b
Merge branch 'master' into mania-existence-check
2020-04-01 23:11:09 +09:00
..
Beatmaps fix naming 2020-03-31 14:03:11 +08:00
Configuration
Difficulty Use GetEndTime in Taiko and Mania 2019-12-14 18:16:13 +08:00
Edit Implement mania hold note skinning 2020-03-31 16:42:35 +09:00
Judgements Fix hitobjects with unknown lifetimes by enforcing non-null judgement 2020-02-23 13:49:06 +09:00
MathUtils
Mods Implement random mod for taiko 2020-03-23 12:09:30 +09:00
Objects Fix possible nullrefs 2020-03-31 16:57:58 +09:00
Properties
Replays Fix osu!mania replays recording incorrectly when key mod applied 2020-03-27 15:50:11 +09:00
Resources/Testing/Beatmaps
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
Skinning Merge branch 'master' into mania-existence-check 2020-04-01 23:11:09 +09:00
UI Merge branch 'master' into fix-default-explosion-position 2020-04-01 20:03:23 +09:00
ManiaInputManager.cs
ManiaRuleset.cs Add helper method to convert to legacy mods enums 2020-03-24 13:07:51 +09:00
ManiaSettingsSubsection.cs
ManiaSkinComponent.cs Implement mania hold note skinning 2020-03-31 16:42:35 +09:00
osu.Game.Rulesets.Mania.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00