osu/osu.Game.Tournament/Screens
smallketchup82 cae3607caf
Fix up restarting
Earlier I changed the restarting logic to not wait until the program
exits and instead try to facilitate restarting alone. This did not work,
and it became clear we'd need Velopack to do the restarting. This
reverts back and supposedly brings restarting logic in line with how
Velopack does it
2024-07-04 17:30:58 -04:00
..
Drawings
Editors fix compile 2024-01-01 15:13:11 +01:00
Gameplay Move team seed to below team name 2023-10-31 12:40:21 +09:00
Ladder Null-propagate all calls to `GetContainingFocusManager()` 2024-06-18 07:30:46 +02:00
MapPool On the mappool screen the auto-pick map logic on map change still assumed 1 ban per team. Now it listens to the BanCount value from the round 2024-06-09 21:42:37 +02:00
Schedule Fix regression in spacing on schedule screen 2023-08-31 18:47:41 +09:00
Setup Fix up restarting 2024-07-04 17:30:58 -04:00
Showcase
TeamIntro
TeamWin
BeatmapInfoScreen.cs
TournamentMatchScreen.cs
TournamentScreen.cs