osu/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableFruit.cs

39 lines
1.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public partial class DrawableFruit : DrawablePalpableCatchHitObject
{
public DrawableFruit()
: this(null)
{
}
public DrawableFruit(Fruit? h)
: base(h)
{
}
[BackgroundDependencyLoader]
private void load()
{
ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponentLookup(CatchSkinComponents.Fruit),
_ => new FruitPiece());
}
protected override void UpdateInitialTransforms()
{
base.UpdateInitialTransforms();
ScalingContainer.RotateTo((RandomSingle(1) - 0.5f) * 40);
}
}
}