osu/osu.Game/Configuration
Dean Herbert 4ddf3cb1d9 Add ability to cycle between clock display modes 2022-03-26 19:18:41 +09:00
..
BackgroundSource.cs add beatmap with storyboard source 2021-06-02 15:50:33 +08:00
DatabasedSetting.cs Add `IsManaged` helper method to EF classes to match realm implementation 2021-11-19 21:56:06 +09:00
DevelopmentOsuConfigManager.cs Revert "Fix potential crash in tests when attempting to lookup key bindings in cases the lookup is not available" 2022-03-05 16:42:51 +01:00
DiscordRichPresenceMode.cs Use better naming for DiscordRichPresenceMode 2021-01-03 16:46:25 +07:00
HUDVisibilityMode.cs Remove "hide during breaks" option 2020-10-30 13:49:45 +09:00
InMemoryConfigManager.cs
IntroSequence.cs
ModSettingChangeTracker.cs Xmldoc + cleanup 2021-02-10 20:12:29 +09:00
OsuConfigManager.cs Add ability to cycle between clock display modes 2022-03-26 19:18:41 +09:00
RandomSelectAlgorithm.cs Add some missing labels 2021-10-12 15:09:59 +09:00
RealmRulesetSetting.cs Switch realm ruleset configuration to use ruleset's `ShortName` as key 2021-11-22 18:52:00 +09:00
ReleaseStream.cs
ScalingMode.cs
ScreenshotFormat.cs
ScrollVisualisationMethod.cs
SeasonalBackgroundMode.cs Add xmldoc to SeasonalBackgroundMode 2020-10-30 19:56:52 +01:00
SessionStatics.cs Do not reset last hover sound playback time on inactivity 2021-12-21 08:47:41 +01:00
SettingSourceAttribute.cs Move `GetSettingUnderlyingValue` to a `SettingSource` extension method 2022-03-15 14:54:00 +09:00
SettingsStore.cs Rename `RealmContextFactory` to `RealmAccess` 2022-01-24 20:38:07 +09:00
StorageConfigManager.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
ToolbarClockDisplayMode.cs Add ability to cycle between clock display modes 2022-03-26 19:18:41 +09:00