mirror of https://github.com/ppy/osu
985604fab5
There were no usages of more than one column being provided per row, so it seemed like unnecessarily complexity. I'm currently trying to reduce complexity so we can improve the layout of the results screen, which currently has up to three levels of nested `GridContainer`s. Of note, I can't add backwards compatibility because the method signature has not changed in `Ruleset` (only the return type). If we do want to keep compatibility with other rulesets, we could designate a new name for the updated method. |
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.. | ||
Beatmaps | ||
Configuration | ||
Difficulty | ||
Edit | ||
Judgements | ||
MathUtils | ||
Mods | ||
Objects | ||
Properties | ||
Replays | ||
Resources/Testing/Beatmaps | ||
Scoring | ||
Skinning | ||
UI | ||
DualStageVariantGenerator.cs | ||
ManiaFilterCriteria.cs | ||
ManiaInputManager.cs | ||
ManiaRuleset.cs | ||
ManiaSettingsSubsection.cs | ||
ManiaSkinComponentLookup.cs | ||
SingleStageVariantGenerator.cs | ||
VariantMappingGenerator.cs | ||
osu.Game.Rulesets.Mania.csproj |