mirror of
https://github.com/ppy/osu
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44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Threading.Tasks;
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using Microsoft.AspNetCore.SignalR.Client;
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using osu.Framework.Bindables;
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using osu.Game.Online.API;
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namespace osu.Game.Online
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{
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/// <summary>
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/// A component that manages the life cycle of a connection to a SignalR Hub.
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/// Should generally be retrieved from an <see cref="IAPIProvider"/>.
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/// </summary>
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public interface IHubClientConnector : IDisposable
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{
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/// <summary>
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/// The current connection opened by this connector.
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/// </summary>
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HubConnection? CurrentConnection { get; }
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/// <summary>
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/// Whether this is connected to the hub, use <see cref="CurrentConnection"/> to access the connection, if this is <c>true</c>.
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/// </summary>
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IBindable<bool> IsConnected { get; }
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/// <summary>
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/// Invoked whenever a new hub connection is built, to configure it before it's started.
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/// </summary>
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public Action<HubConnection>? ConfigureConnection { get; set; }
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/// <summary>
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/// Forcefully disconnects the client from the server.
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/// </summary>
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Task Disconnect();
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/// <summary>
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/// Reconnect if already connected.
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/// </summary>
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Task Reconnect();
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}
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}
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