osu/osu.Game.Rulesets.Catch
2020-10-07 15:43:52 +09:00
..
Beatmaps Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Difficulty Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Judgements Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
MathUtils
Mods Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
Objects Use new hit results in catch 2020-09-29 16:33:38 +09:00
Properties
Replays Fix autoplay generators failing on empty hitobjects lists 2020-09-28 15:38:54 +09:00
Resources/Testing/Beatmaps Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Disable rewind handling 2020-09-22 13:17:53 +09:00
UI Replace comparison references to HitResult.Miss with IsHit 2020-10-02 23:31:24 +02:00
CatchInputManager.cs
CatchRuleset.cs Add valid result types for all rulesets 2020-10-07 15:43:52 +09:00
CatchSkinComponent.cs
CatchSkinComponents.cs Add support to use legacy combo fonts for the counter on legacy skins 2020-08-03 21:40:20 +03:00
osu.Game.Rulesets.Catch.csproj