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DifficultyAdjustSettingsControl.cs
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DifficultyBindable.cs
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IApplicableAfterBeatmapConversion.cs
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IApplicableFailOverride.cs
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IApplicableHealthProcessor.cs
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Change osu ruleset to use new HP algorithm by default
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2023-12-17 19:33:04 +09:00 |
IApplicableMod.cs
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IApplicableToAudio.cs
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IApplicableToBeatmap.cs
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IApplicableToBeatmapConverter.cs
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IApplicableToBeatmapProcessor.cs
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IApplicableToDifficulty.cs
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IApplicableToDrawableHitObject.cs
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IApplicableToDrawableRuleset.cs
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IApplicableToHealthProcessor.cs
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IApplicableToHitObject.cs
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IApplicableToHUD.cs
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IApplicableToPlayer.cs
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IApplicableToRate.cs
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IApplicableToSample.cs
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IApplicableToScoreProcessor.cs
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IApplicableToTrack.cs
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ICreateReplayData.cs
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IHasNoTimedInputs.cs
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IHasSeed.cs
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IMod.cs
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Mark ModTouchDevice as always valid for submission
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2023-11-02 19:25:57 +01:00 |
IReadFromConfig.cs
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IUpdatableByPlayfield.cs
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MetronomeBeat.cs
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Mod.cs
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Expose Mod.UsesDefaultConfiguration
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2023-12-29 17:16:16 +09:00 |
ModAccuracyChallenge.cs
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ModAdaptiveSpeed.cs
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Seal a few more multiplayer playability flags of rate-changing mods
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2023-10-31 16:20:33 +01:00 |
ModAutoplay.cs
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Do not attempt to turn on Touch Device in song select with autoplay active
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2023-11-02 22:56:43 +01:00 |
ModBarrelRoll.cs
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ModCinema.cs
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Fix Cinema mod being compatible with mods that can force failure
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2024-01-08 22:34:41 +01:00 |
ModClassic.cs
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Adjust "classic" mod multiplier to 0.96x
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2023-12-20 14:33:14 +09:00 |
ModDaycore.cs
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Fix keyboard precision of nightcore/daycore adjustments being incorrect
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2023-12-19 01:07:33 +09:00 |
ModDifficultyAdjust.cs
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ModDoubleTime.cs
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Move audio adjustment hookup to own method for clarity
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2023-10-18 17:38:11 +09:00 |
ModEasy.cs
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ModEasyWithExtraLives.cs
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ModExtensions.cs
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ModFailCondition.cs
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Fix Cinema mod being compatible with mods that can force failure
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2024-01-08 22:34:41 +01:00 |
ModFlashlight.cs
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Make ScoreProcessor.Rank read-only
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2024-01-04 17:13:24 +09:00 |
ModHalfTime.cs
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Move audio adjustment hookup to own method for clarity
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2023-10-18 17:38:11 +09:00 |
ModHardRock.cs
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Fix "Hard Rock" mod affecting CS/AR in osu!mania
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2023-10-12 19:48:47 +09:00 |
ModHidden.cs
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Make ScoreProcessor.Rank read-only
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2024-01-04 17:13:24 +09:00 |
ModMirror.cs
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ModMuted.cs
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ModNightcore.cs
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Fix keyboard precision of nightcore/daycore adjustments being incorrect
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2023-12-19 01:07:33 +09:00 |
ModNoFail.cs
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Make cinema mod incompatible with no fail
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2023-12-23 15:10:31 +01:00 |
ModNoMod.cs
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ModNoScope.cs
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ModPerfect.cs
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Fix perfect/sudden death not working on slider tails
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2023-12-22 14:02:25 +09:00 |
ModPreset.cs
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ModRandom.cs
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ModRateAdjust.cs
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Seal a few more multiplayer playability flags of rate-changing mods
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2023-10-31 16:20:33 +01:00 |
ModRelax.cs
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Allow Relax to fail and remove failable mod exclusions
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2023-12-19 12:33:00 -08:00 |
ModScoreV2.cs
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Mark ModScoreV2 as invalid for multiplayer
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2023-10-31 16:16:59 +01:00 |
ModSuddenDeath.cs
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Revert change to ModSuddenDeath
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2023-12-22 16:43:17 +09:00 |
ModSynesthesia.cs
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Adjust some mod multipliers for initial leaderboard sanity
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2023-12-13 14:31:19 +09:00 |
ModTimeRamp.cs
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Seal a few more multiplayer playability flags of rate-changing mods
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2023-10-31 16:20:33 +01:00 |
ModTouchDevice.cs
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Fix touch device mod declared valid for multiplayer
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2023-11-14 16:30:10 +09:00 |
ModType.cs
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ModWindDown.cs
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ModWindUp.cs
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ModWithVisibilityAdjustment.cs
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MultiMod.cs
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RateAdjustModHelper.cs
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Update HT mod multiplier to match stable better
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2023-12-13 15:53:39 +09:00 |
UnknownMod.cs
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Seal UnknownMod
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2023-10-31 16:18:09 +01:00 |