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https://github.com/ppy/osu
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28 lines
1.1 KiB
C#
28 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Beatmaps
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{
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public interface IWorkingBeatmapCache
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{
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/// <summary>
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/// Retrieve a <see cref="WorkingBeatmap"/> instance for the provided <see cref="BeatmapInfo"/>
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/// </summary>
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/// <param name="beatmapInfo">The beatmap to lookup.</param>
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/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
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WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo);
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/// <summary>
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/// Invalidate a cache entry if it exists.
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/// </summary>
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/// <param name="beatmapSetInfo">The beatmap set info to invalidate any cached entries for.</param>
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void Invalidate(BeatmapSetInfo beatmapSetInfo);
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/// <summary>
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/// Invalidate a cache entry if it exists.
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/// </summary>
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/// <param name="beatmapInfo">The beatmap info to invalidate any cached entries for.</param>
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void Invalidate(BeatmapInfo beatmapInfo);
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}
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}
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