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https://github.com/ppy/osu
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85 lines
2.8 KiB
C#
85 lines
2.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using osu.Framework.Testing;
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using osu.Game.Models;
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using osu.Game.Users;
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using osu.Game.Utils;
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using Realms;
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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/// A realm model containing metadata for a beatmap.
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/// </summary>
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/// <remarks>
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/// This is currently stored against each beatmap difficulty, even when it is duplicated.
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/// It is also provided via <see cref="BeatmapSetInfo"/> for convenience and historical purposes.
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/// A future effort could see this converted to an <see cref="EmbeddedObject"/> or potentially de-duped
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/// and shared across multiple difficulties in the same set, if required.
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///
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/// Note that difficulty name is not stored in this metadata but in <see cref="BeatmapInfo"/>.
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/// </remarks>
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[ExcludeFromDynamicCompile]
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[Serializable]
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[MapTo("BeatmapMetadata")]
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public class BeatmapMetadata : RealmObject, IBeatmapMetadataInfo, IDeepCloneable<BeatmapMetadata>
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{
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public string Title { get; set; } = string.Empty;
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[JsonProperty("title_unicode")]
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public string TitleUnicode { get; set; } = string.Empty;
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public string Artist { get; set; } = string.Empty;
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[JsonProperty("artist_unicode")]
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public string ArtistUnicode { get; set; } = string.Empty;
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public RealmUser Author { get; set; } = null!;
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public string Source { get; set; } = string.Empty;
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[JsonProperty(@"tags")]
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public string Tags { get; set; } = string.Empty;
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/// <summary>
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/// The time in milliseconds to begin playing the track for preview purposes.
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/// If -1, the track should begin playing at 40% of its length.
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/// </summary>
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public int PreviewTime { get; set; } = -1;
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public string AudioFile { get; set; } = string.Empty;
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public string BackgroundFile { get; set; } = string.Empty;
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public BeatmapMetadata(RealmUser? user = null)
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{
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Author = user ?? new RealmUser();
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}
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[UsedImplicitly] // Realm
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private BeatmapMetadata()
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{
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}
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IUser IBeatmapMetadataInfo.Author => Author;
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public override string ToString() => this.GetDisplayTitle();
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public BeatmapMetadata DeepClone() => new BeatmapMetadata(Author.DeepClone())
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{
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Title = Title,
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TitleUnicode = TitleUnicode,
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Artist = Artist,
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ArtistUnicode = ArtistUnicode,
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Source = Source,
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Tags = Tags,
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PreviewTime = PreviewTime,
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AudioFile = AudioFile,
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BackgroundFile = BackgroundFile
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};
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}
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}
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