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osu
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https://github.com/ppy/osu
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osu
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osu.Game
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Berkan Diler
6adf0ac01e
Use new LINQ Order() instead of OrderBy() when possible
2024-02-08 18:01:00 +01:00
..
Components
Remove remaining hexacons usages
2023-12-27 17:42:18 +01:00
Compose
Use new LINQ Order() instead of OrderBy() when possible
2024-02-08 18:01:00 +01:00
Design
GameplayTest
Setup
Remove remaining hexacons usages
2023-12-27 17:42:18 +01:00
Timing
Apply local precision workaround to editor effect section
2024-01-29 11:52:38 +01:00
Verify
Automatically refresh the verify screen's issue list on re-entering it
2023-11-06 19:34:36 +09:00
BackgroundDimMenuItem.cs
BeatmapEditorChangeHandler.cs
BindableBeatDivisor.cs
Change name and description of
force
parameter in
SetArbitraryDivisor
2024-01-25 05:12:54 -05:00
BottomBar.cs
ClipboardContent.cs
CreateNewDifficultyDialog.cs
DeleteDifficultyConfirmationDialog.cs
Editor.cs
Add visual offset to better align editor waveforms with expectations
2023-12-26 17:44:49 +09:00
EditorBeatmap.cs
EditorBeatmapSkin.cs
EditorChangeHandler.cs
EditorClipboard.cs
EditorClock.cs
EditorLoader.cs
EditorRoundedScreenSettings.cs
EditorRoundedScreenSettingsSection.cs
EditorScreen.cs
EditorScreenMode.cs
EditorScreenWithTimeline.cs
Privatise setters
2023-10-30 12:42:34 +01:00
EditorSkinProvidingContainer.cs
EditorState.cs
EditorTable.cs
Add test coverage and refactor to better handle equality edge case
2023-12-26 21:21:08 +09:00
HitAnimationsMenuItem.cs
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs
PromptForSaveDialog.cs
SaveRequiredPopupDialog.cs
TransactionalCommitComponent.cs
WaveformOpacityMenuItem.cs