IMod.cs
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Rename multiplayer mod usages to make more sense
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2022-03-20 13:12:24 +03:00 |
ModAdaptiveSpeed.cs
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ModUsage.Solo -> ModUsage.User
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2022-03-20 06:36:51 +03:00 |
ModAutoplay.cs
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Update usages to use IsPlayable instead
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2022-03-18 02:11:18 +03:00 |
UnknownMod.cs
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Update usages to use IsPlayable instead
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2022-03-18 02:11:18 +03:00 |