osu/osu.Game.Rulesets.Catch/Difficulty
Dan Balasescu 5f350aa66f Fix float division
Firstly, this is intended to be a float division.

Secondly, dividing integers by 0 results in an exception, but dividing
non-zero floats by 0 results in +/- infinity which will be clamped to
the upper range.
In particular, this occurs when the beatmap has 1 hitobject (0 drain
length).
2023-06-27 17:14:35 +09:00
..
Preprocessing Remove #nullable disable from Catch.Difficulty 2023-01-15 17:29:32 +09:00
Skills Remove #nullable disable from Catch.Difficulty 2023-01-15 17:29:32 +09:00
CatchDifficultyAttributes.cs Write max combo attribute from base class 2023-06-02 21:53:25 +09:00
CatchDifficultyCalculator.cs Initial conversion of scores 2023-06-26 22:19:01 +09:00
CatchPerformanceAttributes.cs Remove #nullable disable from Catch.Difficulty 2023-01-15 17:29:32 +09:00
CatchPerformanceCalculator.cs Remove #nullable disable from Catch.Difficulty 2023-01-15 17:29:32 +09:00
CatchScoreV1Processor.cs Fix float division 2023-06-27 17:14:35 +09:00