osu/osu.Game/Screens/Select/Carousel
2021-11-17 20:56:57 +09:00
..
CarouselBeatmap.cs Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
CarouselBeatmapSet.cs Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
CarouselGroup.cs
CarouselGroupEagerSelect.cs
CarouselHeader.cs Use default hover sample instead of song-ping (they're the same sample anyway) 2021-11-10 17:14:20 +09:00
CarouselItem.cs
DrawableCarouselBeatmap.cs Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
DrawableCarouselBeatmapSet.cs Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
DrawableCarouselItem.cs
FilterableDifficultyIcon.cs
FilterableGroupedDifficultyIcon.cs
SetPanelBackground.cs Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
SetPanelContent.cs Remove FixedWidth and add AutoSizeAxes specs to all usages 2021-10-25 20:24:48 +02:00
TopLocalRank.cs Revert weird event flow in model manager/importers 2021-11-05 19:12:49 +09:00