mirror of
https://github.com/ppy/osu
synced 2024-12-29 10:22:43 +00:00
46 lines
1.4 KiB
C#
46 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Overlays.Settings
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{
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public partial class SettingsButton : RoundedButton, IHasTooltip, IConditionalFilterable
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{
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public SettingsButton()
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{
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RelativeSizeAxes = Axes.X;
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Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS };
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}
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public LocalisableString TooltipText { get; set; }
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public IEnumerable<string> Keywords { get; set; } = Array.Empty<string>();
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public BindableBool CanBeShown { get; } = new BindableBool(true);
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IBindable<bool> IConditionalFilterable.CanBeShown => CanBeShown;
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public override IEnumerable<LocalisableString> FilterTerms
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{
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get
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{
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if (TooltipText != default)
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yield return TooltipText;
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foreach (string s in Keywords)
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yield return s;
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foreach (LocalisableString s in base.FilterTerms)
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yield return s;
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}
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}
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}
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}
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