osu/osu.Game/Overlays/Changelog/StreamBadge.cs

147 lines
4.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using System;
using osu.Game.Overlays.Changelog.Components;
using osuTK.Graphics;
namespace osu.Game.Overlays.Changelog
{
public class StreamBadge : ClickableContainer
{
private const float badge_height = 66.5f;
private const float badge_width = 100;
private const float transition_duration = 100;
public event Action Selected;
private bool isActivated;
private readonly LineBadge lineBadge;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
public readonly APIUpdateStream Stream;
private readonly FillFlowContainer<SpriteText> text;
public StreamBadge(APIUpdateStream stream)
{
Stream = stream;
Height = badge_height;
Width = stream.IsFeatured ? badge_width * 2 : badge_width;
Padding = new MarginPadding(5);
isActivated = true;
Children = new Drawable[]
{
text = new FillFlowContainer<SpriteText>
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new[]
{
new SpriteText
{
Text = stream.DisplayName,
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12),
Margin = new MarginPadding { Top = 6 },
},
new SpriteText
{
Text = stream.LatestBuild.DisplayVersion,
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 16),
},
new SpriteText
{
Text = stream.LatestBuild.Users > 0 ? $"{stream.LatestBuild.Users:N0} users online" : null,
Font = OsuFont.GetFont(weight: FontWeight.Regular, size: 10),
Colour = new Color4(203, 164, 218, 255),
},
}
},
lineBadge = new LineBadge(false)
{
Anchor = Anchor.TopCentre,
Colour = stream.Colour,
UncollapsedSize = 4,
CollapsedSize = 2,
},
};
}
/// <param name="withoutFiringUpdates">In case we don't want to
/// fire the <see cref="Selected"/> event.</param>
public void Activate(bool withoutFiringUpdates = true)
{
isActivated = true;
this.FadeIn(transition_duration);
lineBadge.Uncollapse();
if (!withoutFiringUpdates)
Selected?.Invoke();
}
public void Deactivate()
{
isActivated = false;
DisableDim();
if (!IsHovered)
{
this.FadeTo(0.5f, transition_duration);
lineBadge.Collapse(200);
}
}
protected override bool OnClick(ClickEvent e)
{
Activate(false);
sampleClick?.Play();
return base.OnClick(e);
}
protected override bool OnHover(HoverEvent e)
{
sampleHover?.Play();
DisableDim();
this.FadeIn(transition_duration);
lineBadge.Uncollapse();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!isActivated)
{
this.FadeTo(0.5f, transition_duration);
lineBadge.Collapse(200);
}
else
EnableDim();
base.OnHoverLost(e);
}
public void EnableDim() => text.FadeTo(0.5f, transition_duration);
public void DisableDim() => text.FadeIn(transition_duration);
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleClick = audio.Sample.Get(@"UI/generic-select-soft");
sampleHover = audio.Sample.Get(@"UI/generic-hover-soft");
}
}
}