osu/osu.Game/Scoring
Bartłomiej Dach 66ef199fa4
Revert nullability enable in `Score` (and related changes)
Causes several knock-on inspections in `OsuGame` et al. Probably best
addressed in a separate pass, because treatment is mixed at best (some
places nullcheck, some expect non-null).
2023-06-24 15:35:07 +02:00
..
Drawables Partial everything 2022-11-27 00:00:27 +09:00
Legacy Revert nullability enable in `Score` (and related changes) 2023-06-24 15:35:07 +02:00
HitResultDisplayStatistic.cs Automated pass 2023-06-24 01:00:03 +09:00
IScoreInfo.cs Automated pass 2023-06-24 01:00:03 +09:00
LegacyDatabasedScore.cs Fix crash when attempting to watch a replay when the storage file doesn't exist 2022-08-30 18:18:46 +09:00
RankingTier.cs Add tiered level badge colouring 2023-01-18 16:25:11 +03:00
Score.cs Revert nullability enable in `Score` (and related changes) 2023-06-24 15:35:07 +02:00
ScoreImporter.cs Apply migration to new standardised score on normal reimport too 2023-06-15 21:53:15 +02:00
ScoreInfo.cs Parse ScoreInfo.IsLegacyScore from replays 2023-06-08 21:38:10 +09:00
ScoreInfoExtensions.cs Also move `GetMaxAchievableCombo` 2023-06-16 15:26:13 +09:00
ScoreManager.cs Also move `GetMaxAchievableCombo` 2023-06-16 15:26:13 +09:00
ScoreModelDownloader.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
ScorePerformanceCache.cs Apply NRT in `MemoryCachingComponent` subclasses too 2023-06-09 13:47:35 +02:00
ScoreRank.cs Automated pass 2023-06-24 01:00:03 +09:00