osu/osu.Game/Screens/Play
2022-09-26 21:11:38 +08:00
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Break
HUD move config 2022-09-26 21:11:38 +08:00
PlayerSettings Cleanup all other leftover binding instantiation 2022-09-25 16:02:40 -04:00
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs Update usages of RemoveInternal 2022-08-29 15:57:40 +09:00
FailOverlay.cs
GameplayClockContainer.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
GameplayClockExtensions.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
GameplayMenuOverlay.cs
GameplayState.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs Update comment to not mention horizontal plane 2022-09-20 00:08:06 +09:00
IGameplayClock.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
ILocalUserPlayInfo.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
MasterGameplayClockContainer.cs Cleanup all other leftover binding instantiation 2022-09-25 16:02:40 -04:00
OffsetCorrectionClock.cs
PauseOverlay.cs
Player.cs Move implementation to individual classes 2022-09-20 00:06:02 +09:00
PlayerConfiguration.cs Ensure gameplay leaderboard hides with rest of HUD when it should 2022-09-13 18:45:11 +09:00
PlayerLoader.cs Reduce the amount by which clicking the mute notification incraeses volume 2022-09-20 13:00:08 +09:00
ReplayPlayer.cs Move implementation to individual classes 2022-09-20 00:06:02 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs Fix skip button getting stuck on screen for certain beatmaps 2022-08-31 13:22:51 +09:00
SoloPlayer.cs Fix solo leaderboard seeing imported score via realm subscription flow 2022-09-21 13:59:11 +09:00
SoloSpectator.cs Separate passed/failed states from calling EndGameplay 2022-08-24 10:36:13 +03:00
SoloSpectatorPlayer.cs
SpectatorPlayer.cs Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs Clean up 2022-09-17 15:05:25 +01:00
SubmittingPlayer.cs Guard against SubmittingPlayer potentially getting stuck waiting on request forever 2022-08-20 17:19:17 +09:00