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5d18001d75
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nanashi-1
5d18001d75
move config
2022-09-26 21:11:38 +08:00
..
Break
HUD
move config
2022-09-26 21:11:38 +08:00
PlayerSettings
Cleanup all other leftover binding instantiation
2022-09-25 16:02:40 -04:00
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs
Update usages of
RemoveInternal
2022-08-29 15:57:40 +09:00
FailOverlay.cs
GameplayClockContainer.cs
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
GameplayClockExtensions.cs
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
GameplayMenuOverlay.cs
GameplayState.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
Update comment to not mention horizontal plane
2022-09-20 00:08:06 +09:00
IGameplayClock.cs
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
ILocalUserPlayInfo.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
MasterGameplayClockContainer.cs
Cleanup all other leftover binding instantiation
2022-09-25 16:02:40 -04:00
OffsetCorrectionClock.cs
PauseOverlay.cs
Player.cs
Move implementation to individual classes
2022-09-20 00:06:02 +09:00
PlayerConfiguration.cs
Ensure gameplay leaderboard hides with rest of HUD when it should
2022-09-13 18:45:11 +09:00
PlayerLoader.cs
Reduce the amount by which clicking the mute notification incraeses volume
2022-09-20 13:00:08 +09:00
ReplayPlayer.cs
Move implementation to individual classes
2022-09-20 00:06:02 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs
Fix playlist items showing download button briefly during initial local presence checks
2022-09-08 17:10:45 +09:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
Fix skip button getting stuck on screen for certain beatmaps
2022-08-31 13:22:51 +09:00
SoloPlayer.cs
Fix solo leaderboard seeing imported score via realm subscription flow
2022-09-21 13:59:11 +09:00
SoloSpectator.cs
Separate passed/failed states from calling
EndGameplay
2022-08-24 10:36:13 +03:00
SoloSpectatorPlayer.cs
SpectatorPlayer.cs
Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
2022-09-10 11:07:23 +08:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
Clean up
2022-09-17 15:05:25 +01:00
SubmittingPlayer.cs
Guard against
SubmittingPlayer
potentially getting stuck waiting on request forever
2022-08-20 17:19:17 +09:00