osu/osu.Game/Rulesets/Objects/Legacy/LegacySlider.cs

56 lines
1.5 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Types;
using System;
using System.Collections.Generic;
using OpenTK;
using osu.Game.Audio;
namespace osu.Game.Rulesets.Objects.Legacy
{
internal class LegacySlider : HitObject, IHasCurve
{
public SliderCurve Curve { get; set; } = new SliderCurve();
public List<Vector2> ControlPoints
{
get { return Curve.ControlPoints; }
set { Curve.ControlPoints = value; }
}
public CurveType CurveType
{
get { return Curve.CurveType; }
set { Curve.CurveType = value; }
}
public double Distance
{
get { return Curve.Distance; }
set { Curve.Distance = value; }
}
public List<List<SampleInfo>> RepeatSamples { get; set; } = new List<List<SampleInfo>>();
public int RepeatCount { get; set; } = 1;
public double EndTime { get; set; }
public double Duration { get; set; }
public Vector2 PositionAt(double progress)
{
throw new NotImplementedException();
}
public double ProgressAt(double progress)
{
throw new NotImplementedException();
}
public int RepeatAt(double progress)
{
throw new NotImplementedException();
}
}
}