mirror of https://github.com/ppy/osu
52 lines
1.7 KiB
C#
52 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Rulesets.Catch.Skinning.Default;
|
|
using osu.Game.Skinning;
|
|
|
|
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
|
{
|
|
public partial class DrawableDroplet : DrawablePalpableCatchHitObject
|
|
{
|
|
public DrawableDroplet()
|
|
: this(null)
|
|
{
|
|
}
|
|
|
|
public DrawableDroplet(CatchHitObject? h)
|
|
: base(h)
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
ScalingContainer.Child = new SkinnableDrawable(
|
|
new CatchSkinComponentLookup(CatchSkinComponents.Droplet),
|
|
_ => new DropletPiece());
|
|
}
|
|
|
|
private float startRotation;
|
|
|
|
protected override void UpdateInitialTransforms()
|
|
{
|
|
base.UpdateInitialTransforms();
|
|
|
|
// Important to have this in UpdateInitialTransforms() to it is re-triggered by RefreshStateTransforms().
|
|
startRotation = RandomSingle(1) * 20;
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
// No clamping for droplets. They should be considered indefinitely spinning regardless of time.
|
|
// They also never end up on the plate, so they shouldn't stop spinning when caught.
|
|
double preemptProgress = (Time.Current - (HitObject.StartTime - InitialLifetimeOffset)) / (HitObject.TimePreempt + 2000);
|
|
ScalingContainer.Rotation = (float)Interpolation.Lerp(startRotation, startRotation + 720, preemptProgress);
|
|
}
|
|
}
|
|
}
|