mirror of https://github.com/ppy/osu
41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Screens.Gameplay.Components;
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namespace osu.Game.Tournament.Tests.Components
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{
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public class TestSceneMatchScoreDisplay : TournamentTestScene
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{
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[Cached(Type = typeof(MatchIPCInfo))]
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private MatchIPCInfo matchInfo = new MatchIPCInfo();
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public TestSceneMatchScoreDisplay()
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{
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Add(new TournamentMatchScoreDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Scheduler.AddDelayed(() =>
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{
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int amount = (int)((RNG.NextDouble() - 0.5) * 10000);
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if (amount < 0)
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matchInfo.Score1.Value -= amount;
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else
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matchInfo.Score2.Value += amount;
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}, 100, true);
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}
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}
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}
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