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OsuPlayerTestScene.cs
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SkinnableHUDComponentTestScene.cs
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TestSceneAllRulesetPlayers.cs
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Don't flash screen red on fail if the user has disabled red tinting
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2021-10-18 14:20:38 +09:00 |
TestSceneAutoplay.cs
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TestSceneBeatmapSkinFallbacks.cs
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Fix skin fallbacks test
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2021-10-05 11:06:26 +09:00 |
TestSceneBreakTracker.cs
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TestSceneCompletionCancellation.cs
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TestSceneDrawableScrollingRuleset.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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TestSceneFailAnimation.cs
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Add test coverage against frequency ramp increasing between fail animation and fail screen
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2021-11-14 14:41:17 +09:00 |
TestSceneFailingLayer.cs
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TestSceneFailJudgement.cs
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TestSceneFrameStabilityContainer.cs
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Replace no-op seeks with wait steps
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2021-10-12 18:31:20 +02:00 |
TestSceneGameplayLeaderboard.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneGameplayMenuOverlay.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
TestSceneGameplayRewinding.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
TestSceneGameplaySamplePlayback.cs
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TestSceneGameplaySampleTriggerSource.cs
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TestSceneHitErrorMeter.cs
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Replace pragma with add/remove => throw
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2021-11-05 09:10:38 +03:00 |
TestSceneHoldForMenuButton.cs
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TestSceneHUDOverlay.cs
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TestSceneKeyBindings.cs
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TestSceneKeyCounter.cs
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TestSceneLeadIn.cs
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TestSceneMedalOverlay.cs
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TestSceneNightcoreBeatContainer.cs
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TestSceneOverlayActivation.cs
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TestSceneParticleExplosion.cs
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TestSceneParticleSpewer.cs
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TestScenePause.cs
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TestScenePauseWhenInactive.cs
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TestScenePerformancePointsCounter.cs
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Add failing test case for PP counter not initially updating
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2021-11-11 16:33:31 +01:00 |
TestScenePlayerLoader.cs
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Add failing test showing epilepsy warning is not fading on early exit
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2021-10-18 13:30:24 +09:00 |
TestScenePlayerReferenceLeaking.cs
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TestScenePlayerScoreSubmission.cs
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Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface
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2021-11-12 17:46:24 +09:00 |
TestScenePoolingRuleset.cs
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TestSceneReplay.cs
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TestSceneReplayDownloadButton.cs
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Fix missing beatmap in replay download test scene
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2021-11-09 14:33:06 +01:00 |
TestSceneReplayPlayer.cs
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TestSceneReplayRecorder.cs
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Rename last remaining BeatmapInfo Beatmap usage
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2021-10-04 17:35:53 +09:00 |
TestSceneReplayRecording.cs
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Update some other missed incorrect null/empty usages
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2021-11-04 14:50:43 +09:00 |
TestSceneReplaySettingsOverlay.cs
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TestSceneScrollingHitObjects.cs
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TestSceneSkinEditor.cs
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TestSceneSkinEditorComponentsList.cs
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TestSceneSkinEditorMultipleSkins.cs
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TestSceneSkinnableAccuracyCounter.cs
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TestSceneSkinnableComboCounter.cs
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TestSceneSkinnableDrawable.cs
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TestSceneSkinnableHealthDisplay.cs
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TestSceneSkinnableHUDOverlay.cs
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TestSceneSkinnableScoreCounter.cs
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TestSceneSkinnableSound.cs
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TestSceneSkipOverlay.cs
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TestSceneSliderPath.cs
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TestSceneSongProgress.cs
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TestSceneSpectator.cs
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Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface
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2021-11-12 17:46:24 +09:00 |
TestSceneSpectatorHost.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneSpectatorPlayback.cs
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Rename last remaining BeatmapInfo Beatmap usage
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2021-10-04 17:35:53 +09:00 |
TestSceneStarCounter.cs
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TestSceneStoryboard.cs
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TestSceneStoryboardSamplePlayback.cs
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TestSceneStoryboardWithOutro.cs
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Fix storyboard outro during fail test not being lenient enough
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2021-10-13 13:48:57 +09:00 |
TestSceneUnstableRateCounter.cs
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Add failing test case
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2021-11-11 13:22:06 +01:00 |