mirror of
https://github.com/ppy/osu
synced 2024-12-09 08:30:36 +00:00
27 lines
1.2 KiB
C#
27 lines
1.2 KiB
C#
using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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using System.IO;
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namespace osu.Game.Migrations
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{
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public partial class StandardizePaths : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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string windowsStyle = @"\";
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string standardized = "/";
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// Escaping \ does not seem to be needed.
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migrationBuilder.Sql($"UPDATE `BeatmapInfo` SET `Path` = REPLACE(`Path`, '{windowsStyle}', '{standardized}')");
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migrationBuilder.Sql($"UPDATE `BeatmapMetadata` SET `AudioFile` = REPLACE(`AudioFile`, '{windowsStyle}', '{standardized}')");
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migrationBuilder.Sql($"UPDATE `BeatmapMetadata` SET `BackgroundFile` = REPLACE(`BackgroundFile`, '{windowsStyle}', '{standardized}')");
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migrationBuilder.Sql($"UPDATE `BeatmapSetFileInfo` SET `Filename` = REPLACE(`Filename`, '{windowsStyle}', '{standardized}')");
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migrationBuilder.Sql($"UPDATE `SkinFileInfo` SET `Filename` = REPLACE(`Filename`, '{windowsStyle}', '{standardized}')");
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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}
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}
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}
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