.. |
Break
|
Make PercentageBreakInfoLine use FormatAccuracy
|
2020-02-08 00:11:19 +01:00 |
HUD
|
Merge branch 'master' into fix-hit-error-ticks-outside-bounds
|
2020-03-09 09:16:51 +09:00 |
PlayerSettings
|
allow tooltip to show as percentage as needed
|
2020-01-28 12:32:30 +08:00 |
BeatmapMetadataDisplay.cs
|
Use LoadingLayer at player loading screen
|
2020-02-23 05:00:08 +09:00 |
BreakOverlay.cs
|
Add test coverage and simplify break time updating
|
2019-11-26 15:32:48 +09:00 |
ComboEffects.cs
|
|
|
DimmableStoryboard.cs
|
improve code quality using resharper and codefactor advice
|
2019-11-24 07:42:39 +00:00 |
DimmableVideo.cs
|
improve code quality using resharper and codefactor advice
|
2019-11-24 07:42:39 +00:00 |
FailAnimation.cs
|
Update MathUtils namespace usages
|
2020-01-09 13:43:44 +09:00 |
FailOverlay.cs
|
|
|
GameplayBeatmap.cs
|
Fix osu! gameplay cursor not adjusting to mod/convert circle size changes
|
2020-02-14 14:30:15 +09:00 |
GameplayClock.cs
|
Merge remote-tracking branch 'upstream/master' into lead-in-fixes
|
2019-11-15 14:05:31 +09:00 |
GameplayClockContainer.cs
|
Fix potential deadlock during gameplay tests
|
2020-03-03 13:42:05 +09:00 |
GameplayMenuOverlay.cs
|
Add SelectNext and SelectPrevious global actions
|
2020-03-02 18:55:28 +09:00 |
HotkeyExitOverlay.cs
|
Apply OnRelease method signature refactorings
|
2020-01-22 13:22:34 +09:00 |
HotkeyRetryOverlay.cs
|
Apply OnRelease method signature refactorings
|
2020-01-22 13:22:34 +09:00 |
HUDOverlay.cs
|
Change display to always show progress bar, only hiding seeking handle instead
|
2020-01-24 14:21:22 +09:00 |
KeyCounter.cs
|
|
|
KeyCounterAction.cs
|
Apply OnRelease method signature refactorings
|
2020-01-22 13:22:34 +09:00 |
KeyCounterDisplay.cs
|
Rename to AlwaysVisible and add XMLDoc
|
2020-02-03 20:00:43 +03:00 |
KeyCounterKeyboard.cs
|
Apply input method signature refactorings
|
2020-01-20 19:35:37 +09:00 |
KeyCounterMouse.cs
|
Apply input method signature refactorings
|
2020-01-20 18:17:21 +09:00 |
KeyCounterState.cs
|
|
|
PauseOverlay.cs
|
|
|
Player.cs
|
Refactor implementation to better match what already existed
|
2020-03-06 18:00:17 +09:00 |
PlayerLoader.cs
|
Fix player loading sequence continuing even when a priority overlay is visible
|
2020-02-14 19:16:08 +09:00 |
ReplayPlayer.cs
|
Invert BypassFail usage
|
2019-09-19 08:00:41 +03:00 |
ReplayPlayerLoader.cs
|
Fix replay import from main menu causing a hard crash
|
2019-12-27 19:36:48 +09:00 |
ResumeOverlay.cs
|
Make OverlayContainers with no blocking input VisibilityContainers
|
2019-10-14 16:27:59 -07:00 |
ScreenWithBeatmapBackground.cs
|
change name of interface and expose method instead of seperate values
|
2019-11-25 07:24:29 +00:00 |
SkipOverlay.cs
|
Fix random test failure
|
2020-03-06 02:14:16 +09:00 |
SoloResults.cs
|
|
|
SongProgress.cs
|
Change display to always show progress bar, only hiding seeking handle instead
|
2020-01-24 14:21:22 +09:00 |
SongProgressBar.cs
|
Change display to always show progress bar, only hiding seeking handle instead
|
2020-01-24 14:21:22 +09:00 |
SongProgressGraph.cs
|
Remove excess parenthesis
|
2019-11-25 22:37:07 +09:00 |
SongProgressInfo.cs
|
|
|
SquareGraph.cs
|
osu-side changes
|
2020-02-24 20:52:15 +09:00 |