.. |
Beatmaps
|
Refactor usage of object counts for mania key count lookup to be a bit safer
|
2023-12-19 18:28:04 +09:00 |
Configuration
|
Fix osu!mania scroll speed milliseconds having too much precision
|
2023-06-06 21:43:56 +09:00 |
Difficulty
|
Bump databased star rating versions
|
2024-02-06 22:58:11 +09:00 |
Edit
|
Reduce allocations in ManiaSelectionBlueprint
|
2024-02-20 20:47:41 +03:00 |
Judgements
|
Remove remaining usages of LargeTickHit in mania
|
2023-10-12 11:16:51 +02:00 |
MathUtils
|
Use new ArgumentNullException.ThrowIfNull throw-helper API
|
2022-12-22 21:27:59 +01:00 |
Mods
|
Add break support
|
2024-02-15 22:05:25 +09:00 |
Objects
|
Apply further changes to remove remaining weirdness
|
2024-02-05 13:37:38 +01:00 |
Properties
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
Replays
|
Fix mania Autoplay mod missing 0ms hold notes
|
2023-12-11 21:10:14 +08:00 |
Scoring
|
Use new LINQ Order() instead of OrderBy() when possible
|
2024-02-08 18:01:00 +01:00 |
Skinning
|
Fix selected legacy skins crashing on zero-length hold notes
|
2024-02-12 08:33:08 +01:00 |
UI
|
Reduce allocations in ManiaPlayfield.TotalColumns
|
2024-02-20 19:10:03 +03:00 |
DualStageVariantGenerator.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
ManiaFilterCriteria.cs
|
Add keycount to song select details panel and carousel panels
|
2023-12-09 22:31:51 +09:00 |
ManiaInputManager.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
ManiaRuleset.cs
|
Merge pull request #27068 from smoogipoo/mania-hd-fi-progression
|
2024-02-16 01:00:53 +08:00 |
ManiaSettingsSubsection.cs
|
Add color search alias for colour settings
|
2023-09-27 16:29:29 +03:00 |
ManiaSkinComponentLookup.cs
|
Add barline pooling for mania
|
2023-08-15 13:33:49 +09:00 |
osu.Game.Rulesets.Mania.csproj
|
Upgrade to .NET 8 SDK
|
2024-02-02 21:28:51 +09:00 |
SingleStageVariantGenerator.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
VariantMappingGenerator.cs
|
|
|