osu/osu.Game.Rulesets.Mania
2024-02-20 20:47:41 +03:00
..
Beatmaps Refactor usage of object counts for mania key count lookup to be a bit safer 2023-12-19 18:28:04 +09:00
Configuration Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
Difficulty Bump databased star rating versions 2024-02-06 22:58:11 +09:00
Edit Reduce allocations in ManiaSelectionBlueprint 2024-02-20 20:47:41 +03:00
Judgements Remove remaining usages of LargeTickHit in mania 2023-10-12 11:16:51 +02:00
MathUtils Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Mods Add break support 2024-02-15 22:05:25 +09:00
Objects Apply further changes to remove remaining weirdness 2024-02-05 13:37:38 +01:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Fix mania Autoplay mod missing 0ms hold notes 2023-12-11 21:10:14 +08:00
Scoring Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Skinning Fix selected legacy skins crashing on zero-length hold notes 2024-02-12 08:33:08 +01:00
UI Reduce allocations in ManiaPlayfield.TotalColumns 2024-02-20 19:10:03 +03:00
DualStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaFilterCriteria.cs Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
ManiaInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaRuleset.cs Merge pull request #27068 from smoogipoo/mania-hd-fi-progression 2024-02-16 01:00:53 +08:00
ManiaSettingsSubsection.cs Add color search alias for colour settings 2023-09-27 16:29:29 +03:00
ManiaSkinComponentLookup.cs Add barline pooling for mania 2023-08-15 13:33:49 +09:00
osu.Game.Rulesets.Mania.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00
SingleStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
VariantMappingGenerator.cs