mirror of https://github.com/ppy/osu
35 lines
1.2 KiB
C#
35 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using Foundation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game;
|
|
using osu.Game.Updater;
|
|
using osu.Game.Utils;
|
|
using Xamarin.Essentials;
|
|
|
|
namespace osu.iOS
|
|
{
|
|
public class OsuGameIOS : OsuGame
|
|
{
|
|
public override Version AssemblyVersion => new Version(NSBundle.MainBundle.InfoDictionary["CFBundleVersion"].ToString());
|
|
|
|
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
|
|
|
|
protected override BatteryInfo CreateBatteryInfo() => new IOSBatteryInfo();
|
|
|
|
protected override Edges SafeAreaOverrideEdges =>
|
|
// iOS shows a home indicator at the bottom, and adds a safe area to account for this.
|
|
// Because we have the home indicator (mostly) hidden we don't really care about drawing in this region.
|
|
Edges.Bottom;
|
|
|
|
private class IOSBatteryInfo : BatteryInfo
|
|
{
|
|
public override double ChargeLevel => Battery.ChargeLevel;
|
|
|
|
public override bool IsCharging => Battery.PowerSource != BatteryPowerSource.Battery;
|
|
}
|
|
}
|
|
}
|