mirror of
https://github.com/ppy/osu
synced 2024-12-15 19:36:34 +00:00
170 lines
5.7 KiB
C#
170 lines
5.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Collections;
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using osu.Game.IO.Legacy;
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using osu.Game.Overlays.Notifications;
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namespace osu.Game.Database
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{
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public class LegacyCollectionImporter
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{
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public Action<Notification>? PostNotification { protected get; set; }
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private readonly RealmAccess realm;
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private const string database_name = "collection.db";
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public LegacyCollectionImporter(RealmAccess realm)
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{
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this.realm = realm;
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}
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public Task<int> GetAvailableCount(Storage storage)
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{
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if (!storage.Exists(database_name))
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return Task.FromResult(0);
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return Task.Run(() =>
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{
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using (var stream = storage.GetStream(database_name))
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return readCollections(stream).Count;
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});
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}
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/// <summary>
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/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
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/// </summary>
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public Task ImportFromStorage(Storage storage)
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{
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if (!storage.Exists(database_name))
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{
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// This handles situations like when the user does not have a collections.db file
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Logger.Log($"No {database_name} available in osu!stable installation", LoggingTarget.Information, LogLevel.Error);
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return Task.CompletedTask;
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}
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return Task.Run(async () =>
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{
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using (var stream = storage.GetStream(database_name))
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await Import(stream).ConfigureAwait(false);
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});
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}
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public async Task Import(Stream stream)
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{
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var notification = new ProgressNotification
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{
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State = ProgressNotificationState.Active,
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Text = "Collections import is initialising..."
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};
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PostNotification?.Invoke(notification);
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var importedCollections = readCollections(stream, notification);
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await importCollections(importedCollections).ConfigureAwait(false);
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notification.CompletionText = $"Imported {importedCollections.Count} collections";
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notification.State = ProgressNotificationState.Completed;
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}
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private Task importCollections(List<BeatmapCollection> newCollections)
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{
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var tcs = new TaskCompletionSource<bool>();
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try
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{
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realm.Write(r =>
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{
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foreach (var collection in newCollections)
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{
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var existing = r.All<BeatmapCollection>().FirstOrDefault(c => c.Name == collection.Name);
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if (existing != null)
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{
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foreach (string newBeatmap in collection.BeatmapMD5Hashes)
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{
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if (!existing.BeatmapMD5Hashes.Contains(newBeatmap))
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existing.BeatmapMD5Hashes.Add(newBeatmap);
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}
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}
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else
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r.Add(collection);
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}
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});
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tcs.SetResult(true);
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}
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catch (Exception e)
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{
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Logger.Error(e, "Failed to import collection.");
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tcs.SetException(e);
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}
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return tcs.Task;
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}
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private List<BeatmapCollection> readCollections(Stream stream, ProgressNotification? notification = null)
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{
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if (notification != null)
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{
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notification.Text = "Reading collections...";
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notification.Progress = 0;
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}
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var result = new List<BeatmapCollection>();
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try
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{
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using (var sr = new SerializationReader(stream))
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{
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sr.ReadInt32(); // Version
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int collectionCount = sr.ReadInt32();
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result.Capacity = collectionCount;
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for (int i = 0; i < collectionCount; i++)
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{
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if (notification?.CancellationToken.IsCancellationRequested == true)
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return result;
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var collection = new BeatmapCollection(sr.ReadString());
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int mapCount = sr.ReadInt32();
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for (int j = 0; j < mapCount; j++)
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{
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if (notification?.CancellationToken.IsCancellationRequested == true)
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return result;
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string checksum = sr.ReadString();
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collection.BeatmapMD5Hashes.Add(checksum);
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}
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if (notification != null)
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{
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notification.Text = $"Imported {i + 1} of {collectionCount} collections";
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notification.Progress = (float)(i + 1) / collectionCount;
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}
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result.Add(collection);
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}
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}
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}
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catch (Exception e)
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{
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Logger.Error(e, "Failed to read collection database.");
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}
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return result;
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}
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}
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}
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