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https://github.com/ppy/osu
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50 lines
1.5 KiB
C#
50 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.UI;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Edit
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{
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public partial class CatchEditorPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
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{
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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public CatchEditorPlayfieldAdjustmentContainer()
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{
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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Size = new Vector2(0.8f, 0.9f);
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InternalChild = new ScalingContainer
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Child = content = new Container { RelativeSizeAxes = Axes.Both },
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};
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}
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private partial class ScalingContainer : Container
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{
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public ScalingContainer()
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{
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RelativeSizeAxes = Axes.Y;
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Width = CatchPlayfield.WIDTH;
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}
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protected override void Update()
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{
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base.Update();
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Scale = new Vector2(Math.Min(Parent.ChildSize.X / CatchPlayfield.WIDTH, Parent.ChildSize.Y / CatchPlayfield.HEIGHT));
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Height = 1 / Scale.Y;
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}
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}
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}
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}
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