osu/osu.Game/Rulesets
Dan Balasescu 5ad2d0e759
Merge pull request #12439 from ekrctb/further-refactor-framed-replay
Further refactor FrameReplayInputHandler, simplify the template code
2021-04-16 17:16:09 +09:00
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Configuration
Difficulty Implement custom enumerator for ReverseQueue to avoid allocations 2021-04-10 01:16:54 +10:00
Edit Fix placement blueprints not being correctly removed after a rolled back placement 2021-04-16 14:11:33 +09:00
Filter Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Judgements Remove obsolete code 2021-04-09 13:56:58 +09:00
Mods Make Mod.Description abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
Objects Remove usage of Lazy<List<...>> for NestedHitObjects 2021-04-15 18:26:01 +09:00
Replays Introduce StartFrame and EndFrame to simplify the replay interpolation code 2021-04-16 14:13:41 +09:00
Scoring Delay map completion one frame after the last judgment 2021-04-13 14:29:47 +09:00
Timing
UI Remove manual handling of IsActive in RulesetInputManager 2021-04-16 14:13:41 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
Ruleset.cs Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
RulesetConfigCache.cs
RulesetInfo.cs
RulesetSelector.cs
RulesetStore.cs Remove unused using directive 2021-04-02 02:45:26 +03:00