osu/osu.Game/Tests/Visual
2022-10-25 11:43:23 +09:00
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Multiplayer Add test coverage of track rate adjusting during multi spectator 2022-09-07 20:00:24 +09:00
OnlinePlay Make room requests handler handle GetBeatmapRequest 2022-09-27 20:30:41 +09:00
Spectator Fix mods not being set on BeginPlayingInternal 2022-09-08 13:17:27 +09:00
DependencyProvidingContainer.cs
EditorClockTestScene.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
EditorSavingTestScene.cs
EditorTestScene.cs Rename to "clone" instead of "duplicate" 2022-10-25 11:43:23 +09:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs
OsuGameTestScene.cs Hide manual input manager cursor in OsuGameTestScenes 2022-10-15 00:20:22 +03:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Hide manual input manager cursor in OsuGameTestScenes 2022-10-15 00:20:22 +03:00
OsuTestScene.cs Update virtual track logic to match framework changes 2022-09-01 23:05:07 +09:00
PlacementBlueprintTestScene.cs Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
PlayerTestScene.cs Add failing test coverage showing mod reference leak path 2022-09-19 12:18:35 +09:00
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs Update parameter discards 2022-06-24 21:26:19 +09:00
ScrollingTestContainer.cs Update osu.Game/Tests/Visual/ScrollingTestContainer.cs 2022-10-20 08:07:56 +09:00
SelectionBlueprintTestScene.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
SkinnableTestScene.cs Fix SkinnableTestScene sizing logic potentially failing to work 2022-09-27 05:18:17 +03:00
TestPlayer.cs Add null check in TestPlayer's disposal code to avoid cascading test failure 2022-08-09 18:15:50 +09:00
TestReplayPlayer.cs
TestUserLookupCache.cs