mirror of
https://github.com/ppy/osu
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57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Screens;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay.Components;
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using osu.Game.Screens.Select;
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namespace osu.Game.Screens.OnlinePlay.Playlists
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{
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public class PlaylistsSongSelect : OnlinePlaySongSelect
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{
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public PlaylistsSongSelect(Room room)
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: base(room)
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{
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}
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protected override BeatmapDetailArea CreateBeatmapDetailArea() => new MatchBeatmapDetailArea
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{
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CreateNewItem = createNewItem
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};
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protected override bool SelectItem(PlaylistItem item)
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{
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switch (Playlist.Count)
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{
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case 0:
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createNewItem();
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break;
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case 1:
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Playlist.Clear();
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createNewItem();
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break;
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}
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this.Exit();
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return true;
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}
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private void createNewItem()
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{
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PlaylistItem item = new PlaylistItem(Beatmap.Value.BeatmapInfo)
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{
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ID = Playlist.Count == 0 ? 0 : Playlist.Max(p => p.ID) + 1,
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RulesetID = Ruleset.Value.OnlineID,
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RequiredMods = Mods.Value.Select(m => new APIMod(m)).ToArray(),
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AllowedMods = FreeMods.Value.Select(m => new APIMod(m)).ToArray()
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};
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Playlist.Add(item);
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}
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}
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}
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