mirror of
https://github.com/ppy/osu
synced 2024-12-13 02:17:32 +00:00
81 lines
2.7 KiB
C#
81 lines
2.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Screens;
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using osu.Game.Extensions;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Ranking;
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using osu.Game.Users;
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namespace osu.Game.Screens.OnlinePlay.Playlists
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{
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public class PlaylistsPlayer : RoomSubmittingPlayer
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{
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public Action Exited;
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protected override UserActivity InitialActivity => new UserActivity.InPlaylistGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
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public PlaylistsPlayer(Room room, PlaylistItem playlistItem, PlayerConfiguration configuration = null)
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: base(room, playlistItem, configuration)
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{
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}
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[BackgroundDependencyLoader]
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private void load(IBindable<RulesetInfo> ruleset)
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{
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// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
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if (!Beatmap.Value.BeatmapInfo.MatchesOnlineID(PlaylistItem.Beatmap))
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throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
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if (ruleset.Value.OnlineID != PlaylistItem.RulesetID)
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throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
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var requiredLocalMods = PlaylistItem.RequiredMods.Select(m => m.ToMod(GameplayState.Ruleset));
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if (!requiredLocalMods.All(m => Mods.Value.Any(m.Equals)))
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throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
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}
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public override bool OnExiting(ScreenExitEvent e)
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{
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if (base.OnExiting(e))
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return true;
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Exited?.Invoke();
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return false;
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}
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protected override ResultsScreen CreateResults(ScoreInfo score)
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{
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Debug.Assert(Room.RoomID.Value != null);
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return new PlaylistsResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem, true);
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}
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protected override async Task PrepareScoreForResultsAsync(Score score)
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{
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await base.PrepareScoreForResultsAsync(score).ConfigureAwait(false);
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Score.ScoreInfo.TotalScore = ScoreProcessor.ComputeScore(ScoringMode.Standardised, Score.ScoreInfo);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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Exited = null;
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}
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}
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}
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